Paul Di Pietro

Product Designer, Defense Unicorns

May 2024 - Present

  • Conducting research and design for open-source DevSecOps tools (platform + CLI) for United States government and military bodies
  • Acting as the lead for the company’s technical documentation hub, centered on its Unicorn Delivery Service (UDS) platform
  • Developed and shipped a new implementation of the hub in Astro, providing improved information architecture and usability
  • Establishing processes and guidelines for writing, reporting, and tracking documentation work via GitHub

Product Designer, Armory

Feb 2021 - Nov 2022

  • Led the 0-1 design of Continuous Deployment-as-a-Service, a SaaS product for DevOps teams using Kubernetes
  • Drove continued design loops in tandem with product managers, engineers, and other stakeholders, from product ideation through launch
  • Designed and iterated on low and high-fidelity mockups in Figma to balance both user needs and technical feasibility
  • Established design processes in order to grow UX maturity within the product and engineering teams
  • Coordinated migration to a modern React component library to improve engineering efficiency and reduce technical debt
  • Conducted UX research and directed post-launch improvements to user onboarding to increase onboarding success by 40%
  • Grew the product team by leading the hiring and onboarding process for a dedicated UI designer

Product Manager, Microsoft

Jul 2015 - Sept 2020

  • Led cross-functional projects for mobile developer tools and SDKs, including .NET MAUI and Visual Studio
  • Launched an overhaul to the new user experience for .NET MAUI developers, increasing onboarding success rates
  • Conducted large scale user surveys, 1:1 interviews, and analyzed telemetry data to discover growth opportunities
  • Designed mockups and prototypes in Figma as part of defining improvements to common Visual Studio user workflows
  • Developed and published sample applications to demonstrate and highlight new API functionality
  • Engaged with and championed for members of the open-source community to prioritize the highest impact work
  • Wrote content for Microsoft’s developer blog to announce new releases and upcoming features
  • Contributed features and bug fixes to .NET MAUI, addressing the Android, iOS, and Windows platforms

Software Engineer

Mar 2013 - Jul 2015

  • Worked at companies focusing on both client and consumer products targeting both the web and mobile platforms
  • Participated in all aspects of the software development lifecycle from planning to deployment
  • Utilized various programming languages and frameworks including Ruby/Ruby on Rails, JavaScript, Scala, and C#/.NET

(A complete resume is available upon request.)